I am excited to tell you that we have come up with our new game.
We used Blender for all 3D modelling for Apocalypse. For our game engine, we chose to work with BGE and added our own scripts in Python to extend it when required.
The game takes you to a post-apocalyptic world where every race starts to doubt and hate the other. The protagonist, in his thrilling journey, comes across several clues, one leading to the other and tries to uncover the truth behind the destruction. Continue Reading →